Memory Light

Evocation cantrip – Homebrew Spell A blue light hovers in the air at a point you can see, shedding dim light for 10 feet. As a bonus action, you can move the light up to 60 feet. The light goes out if it exceeds the ranges of the spell.
 * Casting Time: 1 action
 * Range: 60 feet
 * Components: V, S
 * Duration: Concentration, up to 1 minute

If a creature starts its turn within 5 feet of the light, it must make a Wisdom saving throw, taking 1d6 psychic damage on a failure and losing its reaction until its next turn. Once a creature takes damage, the light fades and the spell ends.

This spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).